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Video Game Cinematic Short

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Image: Still From the Video

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Fortnite | 2020-2021

Cinematic Shorts for Fortnite.

2020 - Kratos Enters Fortnite through the Zero Point

2021 - Ripley And The Xenomorph Arrive Through the Zero Point

2021 - C2S6 Fortnite Chapter 2 - Season 6 Battle Pass Gameplay Trailer

2021 - Batman Zero Arrives to the Fortnite Island

2021 - Orelia Awakens on the Fortnite Island 

2021 - The King Has Arrived: LeBron James Joins Fortnite’s Icon Series

Computer Competences

Humphrey worked with the pipeline team to upgrade the workflow between render publishing and Ftrack.


He investigated special management tools and technologies as assigned requiring analysis and reporting of work processed.

He has made technical and how-to documents and training materials, such as Epic Perforce set up for UE 4 projects.​ He shared the documentation openly and deliberately.

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Multitasking

Humphrey supported concurrent projects and coordinated with team members across time zones.

He managed studio administrative tasks and maintained show production data aggregation including calendar management, team crew management, software licenses maintenance, and system troubleshooting.

He mentored and trained the new production coordinator with pipeline workflow and internal management.

He also proactively managed calendars with alertness to topics, deadlines, conflicts, and attendees.

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Organization

Humphrey oversaw and tracked the workflow of CG assets and shots, schedules, and deliverables on Ftrack and Google Sheet, and followed up with action items.

He strategized with the Supervisor and Producer to identify, prioritize, and implement tasks.

He established the show area in a collaborative platform and organizes show-related materials and outlined them to the team.

He was responsible for accurate input and updating of editorial data in a collaborative drive.

Images: Still From the Video

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Images: Still From the Video

Coordination & Collaboration

Humphrey supported and collaborated with artists, production crew, and vendors to ensure departmental productivity goals are met.

He coordinated with different disciplines from Layout, Lookdev, FX, Animation, Lighting, through to final renders, and editorial.

He managed and organized periodic shipments to and from clients and vendors via Syncsketch, Media Shuttle, and/or regular E-mail.

He anticipated and assisted in any production and technical issues. He also proactively flagged the issues and tracked the bug through Ftrack, Google Doc, and Slack.

He ensured proper preparation for all meetings and reviews. He recorded and published notes from meetings and reviews that accurately reflect action items.

Humphrey  Cheng
Producer + 3D Character Animator 
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